Blender Git Loki

Blender Git commits from all branches.

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January 26, 2014, 00:42 (GMT)
parsing of voro++ data should work now, but a crappy mesh appears, hmm
January 25, 2014, 22:36 (GMT)
attempt to parse voro++ data from string, not working yet
January 25, 2014, 19:41 (GMT)
Fix for point cloud construction: Use a point struct to avoid difficult
float arrays.
Also added Frac prefixes to prevent potential name collisions.
January 25, 2014, 19:29 (GMT)
A few small fixes for the voro++ C API, which seem to have fixed a
freezing issue when building with clang.

Also min/max initialization for point cloud construction.
January 25, 2014, 19:02 (GMT)
cmake cleanup: removed the ++ suffix from VORO cmake variables and
defines.
January 25, 2014, 18:26 (GMT)
Stub code for voro++ integration.

Not functional yet, but needs testing for potential voro++ bug.
January 25, 2014, 16:28 (GMT)
Removed the ShardList return value of the fracture function.

This is not used atm and it's a bit ugly to return such allocated
values. If necessary this can be added back later.
January 25, 2014, 15:29 (GMT)
Updated the pseudo-fracture method to new Mesh types.
January 25, 2014, 14:52 (GMT)
New method for constructing the DerivedMesh for the fracture modifier.
Uses a simple union of all the shard mesh data.
January 25, 2014, 14:23 (GMT)
Create the initial fracmesh geometry by copying the input DerivedMesh
as a single shard.
January 25, 2014, 14:03 (GMT)
Removed the BMesh reference from FracMesh.
With the new Mesh data types this will no longer be needed.
January 25, 2014, 13:36 (GMT)
Use plain Mesh types (MVert, MPoly, MLoop) in shards instead of copying
BMesh element arrays.

This will make Shard work more like a mini-Mesh struct and allow storing
of mesh data in blend files.

Larger construction methods currently disabled, TODO.
January 25, 2014, 12:43 (GMT)
Partial revert of previous commit: DerivedMesh should be released by
setting needsFree and then calling dm->release.
January 25, 2014, 12:24 (GMT)
fixed majority of memory leaks (of fracture)
January 24, 2014, 16:15 (GMT)
Moved the render_mesh DerivedMesh from FracMesh into the
FractureModifierData.

This keeps the derived mesh inside the modifier system and is more
in line with common principles in other modifiers.

Also did lots of style cleanup.
January 18, 2014, 21:01 (GMT)
basic foundation for fracture modifier / operator laid; todo fix memoryleaks...
January 18, 2014, 14:23 (GMT)
modifier initial setup
January 18, 2014, 09:30 (GMT)
initial commit for new fracture system
January 10, 2014, 10:56 (GMT)
Let the smoke cache work on a smoke domain rather than the smoke
modifier data. This is a bit cleaner, it avoids referring to modifiers
which are a separate concern and will probably be replaced as the
container for smoke data at some point anyway.
January 10, 2014, 10:55 (GMT)
Remaining RNA type mappings to pointcache readers/writers.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021