Blender Git Loki

Blender Git commits from all branches.

Page: 2858 / 2888

July 31, 2009, 14:01 (GMT)
some more edit mode code. The code is getting hacky, because of all the set*Options function pointers in the DerivedMesh render function arguments.
July 31, 2009, 12:29 (GMT)
* Merge with 2.5 branch revision 21915 to 22079
* SoundActuator update
July 30, 2009, 18:52 (GMT)
Added audio device settings. You can even switch them while playing!
July 30, 2009, 10:33 (GMT)
Added ffmpeg audio mixdown.
July 29, 2009, 14:41 (GMT)
merge from 21812 to 22016
July 29, 2009, 14:20 (GMT)
started working on editmode
July 29, 2009, 11:56 (GMT)
More accurate seeking with ffmpeg.
July 29, 2009, 08:02 (GMT)
Sound Branch:

Readded scrubbing.
July 28, 2009, 19:42 (GMT)
made cdDM_drawUVEdges use buffers, but I can only guess if it works, because I couldn't find a way to test this function
July 28, 2009, 18:42 (GMT)
Sound Branch

Sequencer audio update, still not perfect, but improving.
July 28, 2009, 11:04 (GMT)
drawing loose edges now works with buffers
July 26, 2009, 09:28 (GMT)
* 2.5 merge revision 21713 to 21915
* fixed a bug in the OpenAL Device resulting in a crash when exiting while sounds are playing
July 24, 2009, 18:28 (GMT)
Initial (ugly) sequencer sound support.
July 23, 2009, 14:05 (GMT)
merge from 21721 to 21812
July 23, 2009, 13:25 (GMT)
fixed glDrawElements when using VBOs, need to check if this is a proper fix or an undocumented feature
July 23, 2009, 13:21 (GMT)
improved edge drawing, unsure about the last parameter to glDrawElements when using VBOs
July 22, 2009, 20:23 (GMT)
cmake update for win32 regarding libsamplerate aka SRC
July 22, 2009, 16:28 (GMT)
edge drawing now uses buffer code
July 22, 2009, 14:14 (GMT)
Added support for 3D audio and other GE stuff, like volume, pitch and ping pong looping.
July 22, 2009, 11:39 (GMT)
sculpt mode should be working ok. Needs more testing.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021