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Git Commits -> Revision 000002e

Revision 000002e by Dalai Felinto (master)
February 27, 2018, 21:25 (GMT)
Cycles point density texture

This still does not make point density to work in Cycles, but at least it pass
the depsgraph down the line.

Note this was working fine before the depsgraph/render refactor to pass
evaluated depsgraph to the engines.

Commit Details:

Full Hash: 000002e42df54b00009fe1d2341d27d8cc418925
Parent Commit: 828f545
Lines Changed: +16, -9

2 Modified Paths:

/intern/cycles/blender/blender_shader.cpp (+15, -8) (Diff)
/intern/cycles/blender/blender_sync.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021