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Git Commits -> Revision 01335fc

Revision 01335fc by Joshua Leung (master)
April 27, 2007, 11:16 (GMT)
Bugfix:

Previous versions of Blender allowed Vertex Groups to be nameless, which
shouldn't be allowed. This caused problems with rigs from previous versions of Blender being loaded in 2.43+ versions, as the new VGroup feature for the
Armature modifier mis-identified these nameless group(s) as being the Vertex Group
to be used. As well as the checks done when renaming VGroups (from another commit), files created prior to and in 2.43 will have all such groups given default
names.

Code notes:
* I've moved the unique_vertexgroup_name function from src to blenkernel like for
constraints
* Formatting in deform.c tidied up a bit

Commit Details:

Full Hash: 01335fc7bbc339183a8828b37f905608f7d1a028
SVN Revision: 10590
Parent Commit: 0a9dc31
Lines Changed: +79, -66

7 Modified Paths:

/source/blender/blenkernel/BKE_deform.h (+3, -2) (Diff)
/source/blender/blenkernel/intern/deform.c (+62, -9) (Diff)
/source/blender/blenloader/intern/readfile.c (+12, -0) (Diff)
/source/blender/include/BIF_editdeform.h (+0, -1) (Diff)
/source/blender/src/buttons_editing.c (+1, -0) (Diff)
/source/blender/src/editdeform.c (+0, -54) (Diff)
/source/blender/src/outliner.c (+1, -0) (Diff)
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