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Git Commits -> Revision 0241e12

Revision 0241e12 by Dalai Felinto (master)
September 16, 2011, 18:23 (GMT)
BGE fix: Font Objects not showing up in the dome mode
geez, who coded the font object? or even worse, who did the dome code?
Don't coders talk? tsc tsc ...

Now seriously, KX_KetsjiEngine::RenderFonts() could be moved to inside the KX_Scene class. It probably should (so I could call it from inside KX_Dome::RenderDomeFrame()). Not critical, so not changing it for now.

Commit Details:

Full Hash: 0241e120891685b2ecb521e10f9e7a77d6910614
SVN Revision: 40271
Parent Commit: 43259c9
Lines Changed: +4, -0

1 Modified Path:

/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021