Blender Git Loki
Git Commits -> Revision 0253b73
Revision 0253b73 by Brecht Van Lommel (apricot) August 3, 2008, 14:46 (GMT) |
Commit Details:
Full Hash: 0253b73fcbad23708a9f88d760f051aafee489fd
SVN Revision: 15932
Parent Commit: b818016
Lines Changed: +2320, -640
3 Added Paths:
/intern/boolop/intern/BOP_Merge2.cpp (+944, -0) (View)
/intern/boolop/intern/BOP_Merge2.h (+99, -0) (View)
/intern/boolop/intern/BOP_Misc.h (+54, -0) (View)
/intern/boolop/intern/BOP_Merge2.h (+99, -0) (View)
/intern/boolop/intern/BOP_Misc.h (+54, -0) (View)
90 Modified Paths:
/bin/.blender/.Blanguages (+1, -0) (Diff)
/intern/boolop/intern/BOP_Edge.cpp (+43, -0) (Diff)
/intern/boolop/intern/BOP_Edge.h (+13, -0) (Diff)
/intern/boolop/intern/BOP_Face.cpp (+2, -0) (Diff)
/intern/boolop/intern/BOP_Face.h (+3, -0) (Diff)
/intern/boolop/intern/BOP_Interface.cpp (+29, -1) (Diff)
/intern/boolop/intern/BOP_Merge.cpp (+3, -0) (Diff)
/intern/boolop/intern/BOP_Merge.h (+5, -0) (Diff)
/intern/boolop/intern/BOP_Mesh.cpp (+10, -1) (Diff)
/intern/boolop/intern/BOP_Mesh.h (+0, -7) (Diff)
/intern/boolop/intern/BOP_Tag.h (+1, -1) (Diff)
/intern/boolop/intern/BOP_Vertex.cpp (+19, -0) (Diff)
/intern/boolop/intern/BOP_Vertex.h (+5, -0) (Diff)
/intern/boolop/SConscript (+1, -1) (Diff)
/intern/bsp/SConscript (+1, -1) (Diff)
/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj (+0, -6) (Diff)
/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj (+1, -0) (Diff)
/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj (+1, -0) (Diff)
/source/blender/blenkernel/BKE_texture.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/collision.c (+106, -115) (Diff)
/source/blender/blenkernel/intern/texture.c (+14, -1) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+4, -5) (Diff)
/source/blender/blenlib/intern/boxpack2d.c (+6, -4) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -1) (Diff)
/source/blender/include/BDR_gpencil.h (+9, -0) (Diff)
/source/blender/include/BIF_editview.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_gpencil_types.h (+1, -1) (Diff)
/source/blender/src/buttons_logic.c (+51, -38) (Diff)
/source/blender/src/drawgpencil.c (+289, -89) (Diff)
/source/blender/src/editimasel.c (+6, -0) (Diff)
/source/blender/src/editipo.c (+10, -1) (Diff)
/source/blender/src/editobject.c (+12, -1) (Diff)
/source/blender/src/editview.c (+2, -2) (Diff)
/source/blender/src/gpencil.c (+299, -79) (Diff)
/source/blender/src/header_info.c (+46, -5) (Diff)
/source/blender/src/header_ipo.c (+1, -1) (Diff)
/source/blender/src/header_view3d.c (+20, -4) (Diff)
/source/blender/src/meshlaplacian.c (+1, -1) (Diff)
/source/blender/src/space.c (+4, -1) (Diff)
/source/blender/src/toolbox.c (+6, -3) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+6, -18) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+4, -5) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+8, -7) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+3, -3) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp (+2, -11) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp (+2, -9) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+5, -8) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.h (+4, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+23, -4) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+8, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+3, -8) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.cpp (+3, -12) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+1, -6) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.cpp (+3, -11) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp (+1, -10) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.cpp (+2, -9) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.cpp (+5, -0) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp (+1, -16) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+0, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.cpp (+2, -7) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+8, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+11, -20) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+10, -0) (Diff)
/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+25, -72) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+3, -8) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp (+11, -6) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp (+6, -0) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+3, -1) (Diff)
/intern/boolop/intern/BOP_Edge.cpp (+43, -0) (Diff)
/intern/boolop/intern/BOP_Edge.h (+13, -0) (Diff)
/intern/boolop/intern/BOP_Face.cpp (+2, -0) (Diff)
/intern/boolop/intern/BOP_Face.h (+3, -0) (Diff)
/intern/boolop/intern/BOP_Interface.cpp (+29, -1) (Diff)
/intern/boolop/intern/BOP_Merge.cpp (+3, -0) (Diff)
/intern/boolop/intern/BOP_Merge.h (+5, -0) (Diff)
/intern/boolop/intern/BOP_Mesh.cpp (+10, -1) (Diff)
/intern/boolop/intern/BOP_Mesh.h (+0, -7) (Diff)
/intern/boolop/intern/BOP_Tag.h (+1, -1) (Diff)
/intern/boolop/intern/BOP_Vertex.cpp (+19, -0) (Diff)
/intern/boolop/intern/BOP_Vertex.h (+5, -0) (Diff)
/intern/boolop/SConscript (+1, -1) (Diff)
/intern/bsp/SConscript (+1, -1) (Diff)
/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj (+0, -6) (Diff)
/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj (+1, -0) (Diff)
/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj (+1, -0) (Diff)
/source/blender/blenkernel/BKE_texture.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/collision.c (+106, -115) (Diff)
/source/blender/blenkernel/intern/texture.c (+14, -1) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+4, -5) (Diff)
/source/blender/blenlib/intern/boxpack2d.c (+6, -4) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -1) (Diff)
/source/blender/include/BDR_gpencil.h (+9, -0) (Diff)
/source/blender/include/BIF_editview.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_gpencil_types.h (+1, -1) (Diff)
/source/blender/src/buttons_logic.c (+51, -38) (Diff)
/source/blender/src/drawgpencil.c (+289, -89) (Diff)
/source/blender/src/editimasel.c (+6, -0) (Diff)
/source/blender/src/editipo.c (+10, -1) (Diff)
/source/blender/src/editobject.c (+12, -1) (Diff)
/source/blender/src/editview.c (+2, -2) (Diff)
/source/blender/src/gpencil.c (+299, -79) (Diff)
/source/blender/src/header_info.c (+46, -5) (Diff)
/source/blender/src/header_ipo.c (+1, -1) (Diff)
/source/blender/src/header_view3d.c (+20, -4) (Diff)
/source/blender/src/meshlaplacian.c (+1, -1) (Diff)
/source/blender/src/space.c (+4, -1) (Diff)
/source/blender/src/toolbox.c (+6, -3) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+6, -18) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+4, -5) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+8, -7) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+3, -3) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp (+2, -11) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp (+2, -9) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+5, -8) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.h (+4, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+23, -4) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+8, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+3, -8) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.cpp (+3, -12) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+1, -6) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.cpp (+3, -11) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp (+1, -10) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.cpp (+2, -9) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.cpp (+5, -0) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp (+1, -16) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+0, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.cpp (+2, -7) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+8, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+11, -20) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+10, -0) (Diff)
/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+25, -72) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+3, -8) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp (+11, -6) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp (+6, -0) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+3, -1) (Diff)