Blender Git Loki
Git Commits -> Revision 036f43f
Revision 036f43f by Dalai Felinto (master) August 18, 2017, 15:08 (GMT) |
Eevee: Convert metallic nodes into princinpled nodes And wipe metallic out of the map. |
Commit Details:
Full Hash: 036f43f3cde472867de87032297d74390aa2815e
Parent Commit: e8f0ee1
Lines Changed: +51, -134
1 Deleted Path:
/source/blender/nodes/shader/nodes/node_shader_eevee_metallic.c (+0, -88)
9 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+0, -1) (Diff)
/source/blender/blenkernel/BKE_node.h (+0, -1) (Diff)
/source/blender/blenkernel/intern/node.c (+0, -1) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+50, -26) (Diff)
/source/blender/editors/space_node/node_edit.c (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+0, -13) (Diff)
/source/blender/nodes/CMakeLists.txt (+0, -1) (Diff)
/source/blender/nodes/NOD_static_types.h (+0, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+0, -1) (Diff)
/source/blender/blenkernel/BKE_node.h (+0, -1) (Diff)
/source/blender/blenkernel/intern/node.c (+0, -1) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+50, -26) (Diff)
/source/blender/editors/space_node/node_edit.c (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+0, -13) (Diff)
/source/blender/nodes/CMakeLists.txt (+0, -1) (Diff)
/source/blender/nodes/NOD_static_types.h (+0, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+0, -1) (Diff)