Blender Git Loki
Git Commits -> Revision 065b1d0
July 17, 2016, 12:02 (GMT) |
Fix for strand curve interpolation length. The shader was overshooting the actual strand length by one segment. |
Commit Details:
Full Hash: 065b1d06e373b0ef597e8a9465e7d39c67f20687
Parent Commit: e7ff0f2
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_strand_util.glsl (+1, -1) (Diff)