Blender Git Loki
Git Commits -> Revision 076d191
Revision 076d191 by Benoit Bolsee (master) April 22, 2009, 16:26 (GMT) |
BGE: some more cleanup in GetReplica/ProcessReplica of deformers: make them consistent with the other classes. |
Commit Details:
Full Hash: 076d1910f58661926393cca2a6f06d7091a5bce5
SVN Revision: 19872
Parent Commit: 5553d2c
Lines Changed: +34, -33
10 Modified Paths:
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+2, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+1, -6) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+1, -2) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+3, -8) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+21, -10) (Diff)
/source/gameengine/Rasterizer/RAS_Deformer.h (+2, -1) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+2, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+1, -6) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+1, -2) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+3, -8) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+21, -10) (Diff)
/source/gameengine/Rasterizer/RAS_Deformer.h (+2, -1) (Diff)