Blender Git Loki
Git Commits -> Revision 08e19c6
November 6, 2020, 11:17 (GMT) |
Added debug option in dyntopo to draw sculpt colors as solid cells instead of interpolating (it's next to "draw smooth" in the dyntopo settings panel). |
Commit Details:
Full Hash: 08e19c6bc0e923dc497b1c92ddf7ae89c8429303
Parent Commit: b928f58
Lines Changed: +291, -14
11 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/paint.c (+10, -1) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+21, -4) (Diff)
/source/blender/blenkernel/intern/pbvh_intern.h (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+21, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+2, -0) (Diff)
/source/blender/gpu/GPU_buffers.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+215, -2) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+15, -3) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/paint.c (+10, -1) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+21, -4) (Diff)
/source/blender/blenkernel/intern/pbvh_intern.h (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+21, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+2, -0) (Diff)
/source/blender/gpu/GPU_buffers.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+215, -2) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+15, -3) (Diff)