Blender Git Loki

Git Commits -> Revision 0932f36

Revision 0932f36 by Nick Samarin (master)
June 4, 2010, 23:29 (GMT)
added obstacle avoidance code; object movement is implemented via setting velocity

Commit Details:

Full Hash: 0932f365bfefb5ddabcc042abfa5f3d3a5c0246e
SVN Revision: 29227
Parent Commit: 1be4a74
Lines Changed: +491, -68

2 Added Paths:

/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+245, -0) (View)
/source/gameengine/Ketsji/KX_ObstacleSimulation.h (+98, -0) (View)

10 Modified Paths:

/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj (+8, -0) (Diff)
/source/blender/editors/space_logic/logic_window.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+3, -3) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+16, -3) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+10, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+92, -55) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.h (+11, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021