Blender Git Loki
Git Commits -> Revision 0db0f57
Revision 0db0f57 by Benoit Bolsee (master) March 1, 2008, 19:46 (GMT) |
Various mem leaks related to CValue reference count fixed |
Commit Details:
Full Hash: 0db0f5734d358676b11eccc702cf02adb3174b7e
SVN Revision: 13935
Parent Commit: 4431458
Lines Changed: +224, -49
17 Modified Paths:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+24, -5) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+2, -0) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+2, -0) (Diff)
/source/gameengine/Converter/KX_ConvertProperties.cpp (+5, -2) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+2, -0) (Diff)
/source/gameengine/Expressions/Expression.cpp (+3, -1) (Diff)
/source/gameengine/Expressions/Value.cpp (+68, -18) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+8, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+6, -4) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+15, -5) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+64, -11) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+12, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+2, -0) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+2, -0) (Diff)
/source/gameengine/Converter/KX_ConvertProperties.cpp (+5, -2) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+2, -0) (Diff)
/source/gameengine/Expressions/Expression.cpp (+3, -1) (Diff)
/source/gameengine/Expressions/Value.cpp (+68, -18) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+8, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+6, -4) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+15, -5) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+64, -11) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+12, -1) (Diff)