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Git Commits -> Revision 0f20104
Revision 0f20104 by Campbell Barton (master) July 11, 2021, 05:22 (GMT) |
Edit Mesh: tag the object data for updating instead of the object When editing vertices with number buttons, tag the mesh, not the object. This prevents the evaluated mesh being re-created for the object and is correct as the mesh is being edited not the object. Note that all tags for updating object geometry should be checked to see if this change should be applied there too. From a simple test on a high-poly mesh this gives around 1.3x overall speedup. |
Commit Details:
Full Hash: 0f201049b4b2011ab940a5689867e190930d561e
Parent Commit: 49a363f
Lines Changed: +2, -2
1 Modified Path:
/source/blender/editors/space_view3d/view3d_buttons.c (+2, -2) (Diff)