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Git Commits -> Revision 0f20104

Revision 0f20104 by Campbell Barton (master)
July 11, 2021, 05:22 (GMT)
Edit Mesh: tag the object data for updating instead of the object

When editing vertices with number buttons, tag the mesh, not the object.

This prevents the evaluated mesh being re-created for the object
and is correct as the mesh is being edited not the object.

Note that all tags for updating object geometry should be checked
to see if this change should be applied there too.

From a simple test on a high-poly mesh this gives around 1.3x
overall speedup.

Commit Details:

Full Hash: 0f201049b4b2011ab940a5689867e190930d561e
Parent Commit: 49a363f
Lines Changed: +2, -2

1 Modified Path:

/source/blender/editors/space_view3d/view3d_buttons.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021