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Git Commits -> Revision 102d3ad

Revision 102d3ad by Antonis Ryakiotakis (master)
November 20, 2014, 18:43 (GMT)
Fix T42622, environment texture GLSL result different from rendering.

Also included mirror ball shader, which was missing.

Commit Details:

Full Hash: 102d3ad595d90f20919d609d426ec98e29fd1686
Parent Commit: 6f7b4a3
Lines Changed: +25, -5

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+20, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+5, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021