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Git Commits -> Revision 1161b00

Revision 1161b00 by Brecht Van Lommel (master)
July 19, 2014, 12:59 (GMT)
Fix T40658: UV map node not working for GLSL materials.

Commit Details:

Full Hash: 1161b00c76d71f277f7d6bb774d4dc663a4d5a53
Parent Commit: 1f3c846
Lines Changed: +14, -0

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+5, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_uvmap.c (+9, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021