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Git Commits -> Revision 11a53ec

Revision 11a53ec by Brecht Van Lommel (master)
November 8, 2018, 15:01 (GMT)
Fix T57689: world nodes / texture not updating for Eevee.

Only do GPU material updates through depsgraph evaluation now. This was
already happening for material, just missing for the world.

Commit Details:

Full Hash: 11a53ec28a6abd9c0335c6f34b7862003574128b
Parent Commit: d4370e2
Lines Changed: +32, -44

7 Modified Paths:

/source/blender/blenkernel/BKE_world.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/world.c (+6, -0) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+11, -8) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_relations.cc (+8, -4) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_flush.cc (+3, -1) (Diff)
/source/blender/editors/render/render_update.c (+2, -29) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+0, -2) (Diff)
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