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Git Commits -> Revision 125abd4
Revision 125abd4 by Lukas Toenne (strand_nodes) July 24, 2016, 07:31 (GMT) |
Fix debug geometry shader for strands. This geometry shader must be used regardless of the "use geometry shader" setting for the primary shader. |
Commit Details:
Full Hash: 125abd4a943e854ae3ab93d54692f4df4a4c5693
Parent Commit: 546d12c
Lines Changed: +2, -30