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Git Commits -> Revision 12abe94
Revision 12abe94 by Dalai Felinto (master) May 27, 2014, 13:43 (GMT) |
fix T40375 Glossy shader bakes different than render Comments from Brecht Van Lommel: """ Currently the viewing direction for each pixel is set to the normal, so at every pixel glossy is evaluated as if you're looking straight at it. Blender Internal works the same. """ This patch makes baking glossy as viewed from the camera. Reviewers: brecht CC: zanqdo Differential Revision: https://developer.blender.org/D555 |
Commit Details:
Full Hash: 12abe94de827d9ae9c0dd6cc49bc6c3e377842ad
Parent Commit: 55e4454
Lines Changed: +10, -1
1 Modified Path:
/intern/cycles/kernel/kernel_bake.h (+10, -1) (Diff)