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Git Commits -> Revision 131de43

Revision 131de43 by Brecht Van Lommel (master)
May 28, 2012, 19:21 (GMT)
Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and
other places, was mainly due to instancing not working, but also found
issues in procedural textures.

The problem was with --use_fast_math, this seems to now have way lower
precision for some operations. Disabled this flag and selectively use
fast math functions. Did not find performance regression on GTX 460 after
doing this.

Commit Details:

Full Hash: 131de4352b9e8f3e4ce77d2d9dc145f5db461aed
SVN Revision: 47133
Parent Commit: c2be2fd
Lines Changed: +34, -22

8 Modified Paths:

/intern/cycles/blender/blender_mesh.cpp (+0, -1) (Diff)
/intern/cycles/blender/blender_sync.cpp (+0, -1) (Diff)
/intern/cycles/device/device_cuda.cpp (+1, -1) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -1) (Diff)
/intern/cycles/kernel/kernel_bvh.h (+3, -3) (Diff)
/intern/cycles/kernel/kernel_compat_cuda.h (+10, -0) (Diff)
/intern/cycles/kernel/kernel_projection.h (+11, -11) (Diff)
/intern/cycles/util/util_transform.h (+8, -4) (Diff)
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