Blender Git Loki
Git Commits -> Revision 14241f8
Revision 14241f8 by Brecht Van Lommel (master) January 21, 2008, 14:18 (GMT) |
Fixes: - Particle system distribution wasn't flushed properly for non-edited hair. - For instances in the renderer, also count their verts and faces in the stats. - Fix for error in the "surface diffuse" formula for strand shading. |
Commit Details:
Full Hash: 14241f8349e611c243ee4bdb9f2c56cbc32ba853
SVN Revision: 13332
Parent Commit: 91e5b63
Lines Changed: +33, -5
6 Modified Paths:
/source/blender/blenkernel/BKE_particle.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+10, -0) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+5, -3) (Diff)
/source/blender/render/intern/source/convertblender.c (+10, -0) (Diff)
/source/blender/render/intern/source/shadbuf.c (+6, -2) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+10, -0) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+5, -3) (Diff)
/source/blender/render/intern/source/convertblender.c (+10, -0) (Diff)
/source/blender/render/intern/source/shadbuf.c (+6, -2) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+1, -0) (Diff)