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Git Commits -> Revision 70730c7

Revision 70730c7 by Andre Susano Pinto (master)
July 13, 2008, 13:21 (GMT)

Commit Details:

Full Hash: 70730c722679653d6accbb0ce36840ed84baf739
SVN Revision: 15552
Parent Commit: 7d6e004
Lines Changed: +5652, -2771

204 Modified Paths:

/intern/ghost/intern/GHOST_SystemWin32.cpp (+9, -0) (Diff)
/intern/moto/include/GEN_Map.h (+18, -0) (Diff)
/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj (+6, -0) (Diff)
/projectfiles_vc7/blender/render/BRE_render.vcproj (+7, -1) (Diff)
/projectfiles_vc7/blender/src/BL_src.vcproj (+2, -2) (Diff)
/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj (+12, -0) (Diff)
/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj (+4, -4) (Diff)
/README (+7, -7) (Diff)
/release/scripts/animation_bake_constraints.py (+101, -109) (Diff)
/release/scripts/c3d_import.py (+33, -27) (Diff)
/release/windows/installer/00.sconsblender.nsi (+15, -10) (Diff)
/source/blender/blenkernel/BKE_bmesh.h (+7, -14) (Diff)
/source/blender/blenkernel/BKE_bmeshCustomData.h (+2, -2) (Diff)
/source/blender/blenkernel/BKE_cloth.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_customdata.h (+29, -0) (Diff)
/source/blender/blenkernel/intern/bmesh_private.h (+0, -6) (Diff)
/source/blender/blenkernel/intern/BME_conversions.c (+266, -20) (Diff)
/source/blender/blenkernel/intern/BME_Customdata.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/BME_eulers.c (+9, -5) (Diff)
/source/blender/blenkernel/intern/BME_mesh.c (+29, -51) (Diff)
/source/blender/blenkernel/intern/BME_structure.c (+20, -115) (Diff)
/source/blender/blenkernel/intern/BME_tools.c (+97, -8) (Diff)
/source/blender/blenkernel/intern/cloth.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/collision.c (+261, -206) (Diff)
/source/blender/blenkernel/intern/customdata.c (+382, -2) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/image.c (+9, -5) (Diff)
/source/blender/blenkernel/intern/implicit.c (+10, -3) (Diff)
/source/blender/blenkernel/intern/library.c (+31, -29) (Diff)
/source/blender/blenkernel/intern/modifier.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+11, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+12, -4) (Diff)
/source/blender/blenkernel/intern/sca.c (+3, -0) (Diff)
/source/blender/blenlib/BLI_arithb.h (+6, -0) (Diff)
/source/blender/blenlib/BLI_winstuff.h (+3, -0) (Diff)
/source/blender/blenlib/intern/arithb.c (+60, -0) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+2, -0) (Diff)
/source/blender/blenlib/intern/util.c (+1, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+17, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+3, -0) (Diff)
/source/blender/imbuf/intern/openexr/openexr_api.cpp (+33, -8) (Diff)
/source/blender/include/BDR_drawobject.h (+1, -0) (Diff)
/source/blender/include/BIF_editaction.h (+2, -0) (Diff)
/source/blender/include/BIF_editarmature.h (+1, -1) (Diff)
/source/blender/include/BIF_resources.h (+3, -0) (Diff)
/source/blender/include/blendef.h (+6, -0) (Diff)
/source/blender/include/BSE_sequence.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+35, -17) (Diff)
/source/blender/makesdna/DNA_customdata_types.h (+9, -1) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+19, -0) (Diff)
/source/blender/makesdna/DNA_meshdata_types.h (+15, -0) (Diff)
/source/blender/makesdna/DNA_sensor_types.h (+7, -0) (Diff)
/source/blender/makesdna/DNA_space_types.h (+9, -2) (Diff)
/source/blender/makesdna/DNA_userdef_types.h (+1, -0) (Diff)
/source/blender/nodes/intern/CMP_nodes/CMP_gamma.c (+1, -1) (Diff)
/source/blender/python/api2_2x/matrix.c (+1, -1) (Diff)
/source/blender/python/api2_2x/sceneSequence.c (+71, -3) (Diff)
/source/blender/python/BPY_interface.c (+15, -10) (Diff)
/source/blender/radiosity/intern/source/radrender.c (+12, -3) (Diff)
/source/blender/render/intern/include/pixelshading.h (+1, -0) (Diff)
/source/blender/render/intern/include/render_types.h (+4, -0) (Diff)
/source/blender/render/intern/source/convertblender.c (+26, -1) (Diff)
/source/blender/render/intern/source/pixelshading.c (+76, -2) (Diff)
/source/blender/render/intern/source/rendercore.c (+91, -0) (Diff)
/source/blender/src/buttons_editing.c (+3, -47) (Diff)
/source/blender/src/buttons_logic.c (+335, -182) (Diff)
/source/blender/src/buttons_object.c (+1, -1) (Diff)
/source/blender/src/buttons_scene.c (+1, -1) (Diff)
/source/blender/src/buttons_shading.c (+44, -3) (Diff)
/source/blender/src/drawaction.c (+103, -4) (Diff)
/source/blender/src/drawarmature.c (+9, -8) (Diff)
/source/blender/src/drawimage.c (+1, -1) (Diff)
/source/blender/src/drawobject.c (+4, -4) (Diff)
/source/blender/src/drawview.c (+2, -2) (Diff)
/source/blender/src/editaction.c (+65, -43) (Diff)
/source/blender/src/editarmature.c (+38, -13) (Diff)
/source/blender/src/editmesh_add.c (+9, -9) (Diff)
/source/blender/src/editnla.c (+28, -7) (Diff)
/source/blender/src/editseq.c (+15, -2) (Diff)
/source/blender/src/editsima.c (+12, -4) (Diff)
/source/blender/src/editsound.c (+1, -1) (Diff)
/source/blender/src/edittime.c (+2, -2) (Diff)
/source/blender/src/headerbuttons.c (+1, -0) (Diff)
/source/blender/src/header_image.c (+13, -10) (Diff)
/source/blender/src/header_view3d.c (+12, -3) (Diff)
/source/blender/src/interface_draw.c (+6, -2) (Diff)
/source/blender/src/poselib.c (+15, -3) (Diff)
/source/blender/src/resources.c (+28, -0) (Diff)
/source/blender/src/sequence.c (+10, -0) (Diff)
/source/blender/src/space.c (+18, -7) (Diff)
/source/blender/src/transform_conversions.c (+5, -4) (Diff)
/source/blender/src/transform_snap.c (+1, -1) (Diff)
/source/blender/src/usiblender.c (+2, -0) (Diff)
/source/blender/src/view.c (+1, -1) (Diff)
/source/blender/src/vpaint.c (+18, -18) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+2, -2) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+60, -3) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+5, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+62, -59) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+92, -82) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+11, -3) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+24, -0) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+4, -7) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+30, -31) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+4, -2) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.cpp (+0, -84) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+0, -94) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+99, -43) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+14, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+51, -6) (Diff)
/source/gameengine/Expressions/Value.cpp (+14, -1) (Diff)
/source/gameengine/Expressions/Value.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+6, -6) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.h (+2, -4) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+4, -8) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.h (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+24, -18) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+15, -0) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+2, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+5, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+7, -1) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+10, -7) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+9, -3) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+5, -2) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+29, -50) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.h (+9, -12) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+2, -2) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+1, -1) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.cpp (+53, -27) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.h (+10, -5) (Diff)
/source/gameengine/Ketsji/BL_Material.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+5, -2) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+13, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+69, -31) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+7, -1) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+479, -97) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.h (+53, -6) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+257, -228) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+45, -39) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+77, -94) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+9, -3) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.cpp (+65, -22) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.h (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+45, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+79, -1) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+15, -1) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+7, -1) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+1, -4) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+266, -97) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+15, -4) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+61, -2) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+30, -18) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+8, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+34, -5) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h (+8, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+30, -16) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+10, -6) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+7, -5) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+18, -17) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+27, -6) (Diff)
/source/gameengine/PyDoc/BL_ActionActuator.py (+15, -0) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+30, -3) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+122, -64) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.h (+14, -10) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+16, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+37, -22) (Diff)
/source/gameengine/Rasterizer/RAS_IRenderTools.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+24, -27) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+3, -7) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+37, -24) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+10, -15) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+2, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+19, -83) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+3, -7) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+43, -51) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h (+2, -6) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+3, -39) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+10, -14) (Diff)
/source/gameengine/Rasterizer/SConscript (+2, -1) (Diff)
/source/gameengine/SceneGraph/SG_Controller.h (+3, -1) (Diff)
/source/kernel/gen_system/GEN_HashedPtr.h (+1, -0) (Diff)
/source/kernel/gen_system/GEN_Map.h (+18, -0) (Diff)
/tools/Blender.py (+12, -15) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021