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Git Commits -> Revision 16edfc5

Revision 16edfc5 by Dalai Felinto (master)
September 27, 2017, 16:03 (GMT)
--debug-gpu-shader: Dump GLSL shaders to disk

This is really convenient for development. Either for profiling the
generated shaders or to check if the generated code is correct.

It writes the shaders to the temporary blender session folder.

Commit Details:

Full Hash: 16edfc516e97042afdc3e35d46ebafcca8cd1bd9
Parent Commit: 32e453b
Lines Changed: +68, -1

3 Modified Paths:

/source/blender/blenkernel/BKE_global.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+63, -0) (Diff)
/source/creator/creator_args.c (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021