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Git Commits -> Revision 18e4f7d

Revision 18e4f7d by Joshua Leung (master)
April 21, 2011, 01:21 (GMT)
Bugfix [#27090] Available keying set fails in armature pose mode

A change in the poll callback that Available KeyingSet used to use
restricted its use to Object-mode only, while this could also be
useful in Pose Mode (though it would only affect all channels there).

Made this use a custom poll callback now that tests for whether the
active object has an action. This does mean that if you select a bunch
of objects with animation data, but the active object doesn't have it,
then the keyingset will fail to fire, but that's been marked as a todo
in the code.

Commit Details:

Full Hash: 18e4f7de4f9e4a59b9123df5b2025776b11bb11d
SVN Revision: 36258
Parent Commit: 2691620
Lines Changed: +12, -8

2 Modified Paths:

/release/scripts/startup/keyingsets_builtins.py (+8, -4) (Diff)
/source/blender/blenkernel/intern/armature.c (+4, -4) (Diff)
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