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Git Commits -> Revision 1e6108e
Revision 1e6108e by Brecht Van Lommel (master) May 31, 2018, 09:21 (GMT) |
OpenColorIO: cache multiple shaders instead of just one. Fixes constant shader and texture rebuilding when doing animation playback with multiple editors that use different view transforms. |
Commit Details:
Full Hash: 1e6108e97246fe544e39d5a6d9fb907847fd907b
Parent Commit: 46cfa60
Lines Changed: +190, -149
1 Modified Path:
/intern/opencolorio/ocio_impl_glsl.cc (+190, -149) (Diff)