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Git Commits -> Revision 2043d80

Revision 2043d80 by Brecht Van Lommel (master)
April 24, 2013, 23:09 (GMT)
Fix #34806: rigid body world settings were not copied with a full scene copy.

Now copying a scene will also duplicate groups that consist entirely of objects
that are duplicated with the scene. The rigid body world will then also pointers
to these new groups.

Commit Details:

Full Hash: 2043d801e88c8f56b0153f8acf0cccb554f0fa0c
SVN Revision: 56282
Parent Commit: 11c6abe
Lines Changed: +99, -21

9 Modified Paths:

/source/blender/blenkernel/BKE_rigidbody.h (+4, -0) (Diff)
/source/blender/blenkernel/BKE_scene.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/group.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+35, -2) (Diff)
/source/blender/blenkernel/intern/scene.c (+9, -1) (Diff)
/source/blender/editors/include/ED_object.h (+2, -2) (Diff)
/source/blender/editors/interface/interface_templates.c (+2, -1) (Diff)
/source/blender/editors/object/object_relations.c (+43, -12) (Diff)
/source/blender/editors/screen/screen_ops.c (+2, -2) (Diff)
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