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Git Commits -> Revision 2055ef1
Revision 2055ef1 by Hans Goudey (master) October 14, 2021, 20:36 (GMT) |
Geometry Nodes: Order selection inputs after geometry inputs While there may be arguments for different positions of the selection inputs, it's important to be consistent, and putting them right after the corresponding geometry works well when there are multiple geometry inputs. Addresses T91646. |
Commit Details:
Full Hash: 2055ef107a7cb4e5aeeffb5ccc8a2908a59cd7d0
Parent Commit: 89c7c11
Lines Changed: +12, -12
11 Modified Paths:
/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_material.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_material.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc (+1, -1) (Diff)