Blender Git Loki
Git Commits -> Revision 206cfe7
Revision 206cfe7 by Erwin Coumans (master) September 13, 2008, 05:24 (GMT) |
avoid crash when game engine returns to Blender, and OpenAL sources haven't been initialized properly for some reason. |
Commit Details:
Full Hash: 206cfe7955683ac166201e417977e933fd98f7b3
SVN Revision: 16495
Parent Commit: 21d74de
Lines Changed: +4, -0
1 Modified Path:
/intern/SoundSystem/openal/SND_OpenALDevice.cpp (+4, -0) (Diff)