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Git Commits -> Revision 210ab53

Revision 210ab53 by Erwin Coumans (master)
August 4, 2005, 19:07 (GMT)
improved deactivation, exposed more tweakable parameters to python,
fixed some copy/paste bug in inertia/inverse inertia.
colors in deactivation debug

Commit Details:

Full Hash: 210ab537ce34a31714d5073ff2e539a67aaea9af
SVN Revision: 5013
Parent Commit: b12f801
Lines Changed: +548, -180

27 Modified Paths:

/extern/bullet/Bullet/Bullet3_vc8.vcproj (+8, -9) (Diff)
/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp (+38, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/BoxShape.h (+1, -20) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/GjkPairDetector.h (+4, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PersistentManifold.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+5, -0) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.cpp (+33, -7) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.h (+4, -4) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.cpp (+9, -6) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/OdeConstraintSolver.cpp (+18, -12) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SorLcp.cpp (+17, -9) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+13, -3) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.cpp (+10, -3) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.h (+6, -0) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp (+26, -23) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.h (+7, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+133, -26) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+15, -0) (Diff)
/extern/bullet/LinearMath/SimdQuadWord.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+71, -11) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+22, -15) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+84, -22) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+6, -3) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+8, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021