Blender Git Loki
Git Commits -> Revision 21eb3e1
Revision 21eb3e1 by Hamed Zaghaghi (master) October 22, 2007, 20:24 (GMT) |
2d-Filters feature and actuators. |
Commit Details:
Full Hash: 21eb3e11e0d4d42d23de6c27a5cdf83d36ac0774
SVN Revision: 12345
Parent Commit: e979e6e
Lines Changed: +933, -7
14 Added Paths:
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+115, -0) (View)
/source/gameengine/GameLogic/SCA_2DFilterActuator.h (+43, -0) (View)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+285, -0) (View)
/source/gameengine/Rasterizer/RAS_2DFilterManager.h (+59, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h (+24, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h (+24, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h (+23, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h (+14, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h (+15, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h (+26, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h (+31, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h (+15, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h (+25, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h (+30, -0) (View)
/source/gameengine/GameLogic/SCA_2DFilterActuator.h (+43, -0) (View)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+285, -0) (View)
/source/gameengine/Rasterizer/RAS_2DFilterManager.h (+59, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h (+24, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h (+24, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h (+23, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h (+14, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h (+15, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h (+26, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h (+31, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h (+15, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h (+25, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h (+30, -0) (View)
16 Modified Paths:
/source/blender/blenkernel/intern/sca.c (+3, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+3, -0) (Diff)
/source/blender/include/blendef.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+27, -0) (Diff)
/source/blender/src/buttons_logic.c (+47, -2) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+10, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h (+7, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+58, -0) (Diff)
/source/gameengine/GameLogic/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/GameLogic/SConscript (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+10, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+9, -3) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+4, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRenderTools.h (+14, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+3, -0) (Diff)
/source/blender/include/blendef.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+27, -0) (Diff)
/source/blender/src/buttons_logic.c (+47, -2) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+10, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h (+7, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+58, -0) (Diff)
/source/gameengine/GameLogic/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/GameLogic/SConscript (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+10, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+9, -3) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+4, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRenderTools.h (+14, -2) (Diff)