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Git Commits -> Revision 2203b04

Revision 2203b04 by Macelaru Tiberiu (master)
July 2, 2018, 18:08 (GMT)
Sculpting: add Manual detail mode for dynamic topology.

In this mode mesh detail does not change on each stroke, but only when
using flood fill.

Differential Revision: https://developer.blender.org/D3515

Commit Details:

Full Hash: 2203b041e1d2d770e22e37bb4c235bc07f5e7340
Parent Commit: 8c7ddf9
Committed By: Brecht Van Lommel
Lines Changed: +22, -16

4 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+16, -13) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+3, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021