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Git Commits -> Revision 2217719

Revision 2217719 by Brecht Van Lommel (master)
February 17, 2021, 14:22 (GMT)
Fix T85440: crash with displacement shaders and updating geometry in viewport

When primitive offsets change we need to rebuild or refit BVHs, however this
was also tagging other data as modified too late in the geometry update process.
Now ensure only the BVHs are updated.

Ref D10441

Commit Details:

Full Hash: 2217719feb250458bef461d405985e79d3c72a14
Parent Commit: 6ce0695
Lines Changed: +8, -2

2 Modified Paths:

/intern/cycles/render/geometry.cpp (+7, -2) (Diff)
/intern/cycles/render/geometry.h (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021