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Git Commits -> Revision 250c2fe
Revision 250c2fe by Brecht Van Lommel (master) November 23, 2010, 20:32 (GMT) |
Fix #24834: curves extrude + bevel gave bad normals on rendering. This happened when removing vertex normal flipping in the render engine. But actually the normal of the first face in the curve was flipped on rendering, because it used a different vertex order than other places. Also removed the hack that computes a face normal only from a triangle instead of a quad. |
Commit Details:
Full Hash: 250c2fe3e587816dec4637c4531050cd492a7e8e
SVN Revision: 33269
Parent Commit: c88991a
Lines Changed: +9, -42
1 Modified Path:
/source/blender/render/intern/source/convertblender.c (+9, -42) (Diff)