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Git Commits -> Revision c773d3d

Revision c773d3d by Brecht Van Lommel (render25)
March 25, 2010, 14:58 (GMT)
Render Branch: Cloth simulation can now use a group to specify which objects
to collide with, in addition to the effectors group.

Commit Details:

Full Hash: c773d3d5e9ef314336188e92c8ee9b004b90d08b
SVN Revision: 27746
Parent Commit: 2c35d33
Lines Changed: +118, -172

10 Modified Paths:

/release/scripts/ui/properties_physics_cloth.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_collision.h (+7, -6) (Diff)
/source/blender/blenkernel/intern/collision.c (+98, -163) (Diff)
/source/blender/blenkernel/intern/effect.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/implicit.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_cloth_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_cloth.c (+5, -0) (Diff)
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