Blender Git Loki
Git Commits -> Revision 28e2ee8
Revision 28e2ee8 by Brecht Van Lommel (soc-2017-normal-tools) October 10, 2017, 14:19 (GMT) |
Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading. |
Commit Details:
Full Hash: 28e2ee839e0c114bd02c3d490fee7c5060e52733
Parent Commit: a31c8d1
Committed By: Rohan Rathi
Lines Changed: +285, -239
18 Modified Paths:
/intern/cycles/blender/blender_session.cpp (+5, -8) (Diff)
/intern/cycles/blender/blender_sync.cpp (+3, -14) (Diff)
/intern/cycles/blender/blender_sync.h (+2, -5) (Diff)
/intern/cycles/device/device.cpp (+4, -0) (Diff)
/intern/cycles/device/device.h (+4, -0) (Diff)
/intern/cycles/device/device_cpu.cpp (+2, -0) (Diff)
/intern/cycles/device/device_cuda.cpp (+2, -0) (Diff)
/intern/cycles/device/device_network.cpp (+5, -1) (Diff)
/intern/cycles/device/device_opencl.cpp (+2, -0) (Diff)
/intern/cycles/kernel/kernel_path.h (+64, -61) (Diff)
/intern/cycles/kernel/kernel_path_branched.h (+169, -136) (Diff)
/intern/cycles/kernel/kernel_types.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_volume.h (+3, -0) (Diff)
/intern/cycles/render/integrator.cpp (+1, -0) (Diff)
/intern/cycles/render/mesh.cpp (+9, -7) (Diff)
/intern/cycles/render/mesh.h (+2, -1) (Diff)
/intern/cycles/render/scene.h (+1, -1) (Diff)
/intern/cycles/render/shader.cpp (+6, -4) (Diff)
/intern/cycles/blender/blender_sync.cpp (+3, -14) (Diff)
/intern/cycles/blender/blender_sync.h (+2, -5) (Diff)
/intern/cycles/device/device.cpp (+4, -0) (Diff)
/intern/cycles/device/device.h (+4, -0) (Diff)
/intern/cycles/device/device_cpu.cpp (+2, -0) (Diff)
/intern/cycles/device/device_cuda.cpp (+2, -0) (Diff)
/intern/cycles/device/device_network.cpp (+5, -1) (Diff)
/intern/cycles/device/device_opencl.cpp (+2, -0) (Diff)
/intern/cycles/kernel/kernel_path.h (+64, -61) (Diff)
/intern/cycles/kernel/kernel_path_branched.h (+169, -136) (Diff)
/intern/cycles/kernel/kernel_types.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_volume.h (+3, -0) (Diff)
/intern/cycles/render/integrator.cpp (+1, -0) (Diff)
/intern/cycles/render/mesh.cpp (+9, -7) (Diff)
/intern/cycles/render/mesh.h (+2, -1) (Diff)
/intern/cycles/render/scene.h (+1, -1) (Diff)
/intern/cycles/render/shader.cpp (+6, -4) (Diff)