Blender Git Loki
Git Commits -> Revision 2b9740b
Revision 2b9740b by Nathan Vegdahl (master) February 22, 2010, 18:07 (GMT) |
Made a more generic rig type for giving animators direct control over shape keys. With this rig type you can attach shape keys both to the transforms of the bone and any number custom properties on the bone. |
Commit Details:
Full Hash: 2b9740bc3b6f1a808e49882911fdd434e090318d
SVN Revision: 27089
Parent Commit: 7777957
Lines Changed: +325, -256
1 Added Path:
/release/scripts/modules/rigify/shape_key_control.py (+320, -0) (View)
1 Deleted Path:
/release/scripts/modules/rigify/shape_key_transforms.py (+0, -256)
1 Modified Path:
/release/scripts/modules/rigify/leg_quadruped.py (+5, -0) (Diff)