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Git Commits -> Revision 2d73b31

Revision 2d73b31 by Erwin Coumans (master)
July 16, 2005, 21:47 (GMT)
preparation for bullet physics

Commit Details:

Full Hash: 2d73b31aff247a08c0706125fe6eb7f3e8d06b11
SVN Revision: 4766
Parent Commit: 3166974
Lines Changed: +710, -23

2 Added Paths:

/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+138, -0) (View)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+69, -0) (View)

13 Modified Paths:

/source/blender/blenlib/intern/storage.c (+1, -0) (Diff)
/source/blender/render/intern/include/zblur.h (+48, -0) (Diff)
/source/blender/src/buttons_shading.c (+3, -6) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+11, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+22, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+14, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+392, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -1) (Diff)
/source/gameengine/Physics/BlOde/OdePhysicsController.cpp (+1, -0) (Diff)
/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp (+5, -3) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+0, -9) (Diff)
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