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Git Commits -> Revision 2d92988
Revision 2d92988 by Brecht Van Lommel (master) October 7, 2017, 13:30 (GMT) |
Cycles: CUDA bicubic and tricubic texture interpolation support. While cubic interpolation is quite expensive on the CPU compared to linear interpolation, the difference on the GPU is quite small. |
Commit Details:
Full Hash: 2d92988f6bc4ec475d685c5cdfb84ba23c1a95ba
Parent Commit: 23098cd
Lines Changed: +158, -55
7 Modified Paths:
/intern/cycles/blender/addon/ui.py (+4, -0) (Diff)
/intern/cycles/kernel/geom/geom_volume.h (+4, -18) (Diff)
/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h (+3, -25) (Diff)
/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h (+143, -8) (Diff)
/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h (+2, -2) (Diff)
/intern/cycles/kernel/osl/osl_services.cpp (+1, -1) (Diff)
/intern/cycles/kernel/svm/svm_voxel.h (+1, -1) (Diff)
/intern/cycles/kernel/geom/geom_volume.h (+4, -18) (Diff)
/intern/cycles/kernel/kernels/cpu/kernel_cpu_image.h (+3, -25) (Diff)
/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h (+143, -8) (Diff)
/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h (+2, -2) (Diff)
/intern/cycles/kernel/osl/osl_services.cpp (+1, -1) (Diff)
/intern/cycles/kernel/svm/svm_voxel.h (+1, -1) (Diff)