Blender Git Loki

Git Commits -> Revision 2de476c

Revision 2de476c by Benoit Bolsee (master)
November 9, 2008, 21:42 (GMT)
VideoTexture: Preserve alpha channel if present in video, images and sequences. Better detection of end of video.

Commit Details:

Full Hash: 2de476c88f4268f2dcfccfe6c9ce55a8697ac83e
SVN Revision: 17381
Parent Commit: 0a8e8c8
Lines Changed: +87, -38

4 Modified Paths:

/source/gameengine/VideoTexture/VideoBase.cpp (+23, -11) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+60, -26) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.h (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021