Blender Git Loki

Git Commits -> Revision 2febace

Revision 2febace by Brecht Van Lommel (apricot)
August 21, 2008, 15:44 (GMT)
Apricot Branch: bugfix: glsl materials didn't get correct lights
when switching between blend files. Also took advantage of this
to remove some duplicate code related to accessing blender scenes.

Commit Details:

Full Hash: 2febacefe275e5c400d5a4bc22e381ef4db98c18
SVN Revision: 16205
Parent Commit: c98ae55
Lines Changed: +63, -67

13 Modified Paths:

/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+5, -2) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -15) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+9, -7) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+2, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+11, -8) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+4, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+2, -3) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.cpp (+7, -24) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+9, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021