Blender Git Loki
Git Commits -> Revision 3057cea
Revision 3057cea by Brecht Van Lommel (render25) August 5, 2010, 17:19 (GMT) |
Render Branch: quick durian hack for final tweaks, hair particle system can now copy coordinates from a mesh object (set Source object in Render panel). The mesh object can be created by using Convert on the particle system modifier, after which any mesh modifiers can be applied to it. Ensure that the render path steps is the same as display path steps, otherwise this doesn't work. |
Commit Details:
Full Hash: 3057cea204c524f981ea116f0584e21a1062e964
SVN Revision: 31073
Parent Commit: 64eb8fc
Lines Changed: +31, -1
6 Modified Paths:
/source/blender/blenkernel/intern/depsgraph.c (+5, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+5, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+9, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+4, -1) (Diff)
/source/blender/makesdna/DNA_particle_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+7, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+5, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+9, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+4, -1) (Diff)
/source/blender/makesdna/DNA_particle_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+7, -0) (Diff)