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Git Commits -> Revision 310c0b9

Revision 310c0b9 by Bastien Montagne (master)
April 14, 2012, 15:06 (GMT)
Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
* Drag'n'drop translation in Outliner
* "Execute" button in file window
* "Labels" of spacing elements, in multi-column enums
* A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places!

Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!

Commit Details:

Full Hash: 310c0b9f100bbaf0c51888808fcb9fbf11ea27f9
SVN Revision: 45629
Parent Commit: 513f363
Lines Changed: +84, -35

15 Modified Paths:

/source/blender/blenfont/BLF_translation.h (+15, -0) (Diff)
/source/blender/editors/space_file/filesel.c (+1, -1) (Diff)
/source/blender/editors/space_file/file_draw.c (+4, -4) (Diff)
/source/blender/editors/space_node/node_buttons.c (+3, -1) (Diff)
/source/blender/editors/space_outliner/CMakeLists.txt (+5, -0) (Diff)
/source/blender/editors/space_outliner/outliner_edit.c (+22, -11) (Diff)
/source/blender/editors/space_outliner/SConscript (+6, -2) (Diff)
/source/blender/editors/util/CMakeLists.txt (+4, -0) (Diff)
/source/blender/editors/util/SConscript (+5, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_valToRgb.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.c (+1, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToRgb.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_dragdrop.c (+9, -3) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+7, -6) (Diff)
/source/blender/windowmanager/WM_types.h (+0, -3) (Diff)
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