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Git Commits -> Revision 32c9d23
Revision 32c9d23 by Pascal Schoen (master) May 18, 2017, 11:18 (GMT) |
Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as expected Renamed the "Transparency" input of the Principled BSDF to "Transmission" and "Refraction Roughness" to "Transmission Roughness". |
Commit Details:
Full Hash: 32c9d2322ccbf1bcfbe8a320d1e334d5e5d63d7b
Parent Commit: 208462e
Lines Changed: +43, -43
6 Modified Paths:
/intern/cycles/kernel/shaders/node_principled_bsdf.osl (+14, -14) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+14, -14) (Diff)
/intern/cycles/render/nodes.cpp (+8, -8) (Diff)
/intern/cycles/render/nodes.h (+3, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+3, -3) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+14, -14) (Diff)
/intern/cycles/render/nodes.cpp (+8, -8) (Diff)
/intern/cycles/render/nodes.h (+3, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+3, -3) (Diff)