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Git Commits -> Revision 3a36912
Revision 3a36912 by Dalai Felinto (master) October 11, 2010, 20:55 (GMT) |
BGE Bugfix for [#22371] Alpha Planes affecting 2DFilters disabling GL_Blend at the 2dfilter drawing routine makes the trick here. there is not a clear function invoked before the 2dfilter drawing routine. Therefore I found better to disable alpha blending while we are setting the other OpenGl attributes/matrixes. We are not re-enabling GL_BLEND after we disable it. We could and it wouldn't hurt but I can't see why to. open to suggestions here of course. |
Commit Details:
Full Hash: 3a369128b43a9d19846151de8a37e8a07ca2f423
SVN Revision: 32420
Parent Commit: b0b7354
Lines Changed: +2, -0
1 Modified Path:
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+2, -0) (Diff)