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Git Commits -> Revision 3a52735

Revision 3a52735 by Brecht Van Lommel (master)
January 24, 2019, 14:34 (GMT)
Cycles: change default displacement method to bump mapping again.

Even though it makes sense logically to have displacement actually displace
the mesh, this is causing a lot of confusion for existing users that are used
to the previous behavior. Further, since Eevee does not support displacement
yet and the discrepancy between the viewport and final render is problematic.

Commit Details:

Full Hash: 3a527357a556491406ee9d33a79ab0af5f79e326
Parent Commit: f172cea
Lines Changed: +9, -2

3 Modified Paths:

/intern/cycles/blender/addon/properties.py (+1, -1) (Diff)
/intern/cycles/blender/addon/version_update.py (+7, -0) (Diff)
/source/blender/blenkernel/BKE_blender_version.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021