Blender Git Loki
Git Commits -> Revision 3af88c6
Revision 3af88c6 by Mike Erwin (temp_viewport_fx_merge) March 23, 2015, 05:07 (GMT) |
cleanup: code style Mostly I wanted to go through the new GPU library code and learn it thoroughly. |
Commit Details:
Full Hash: 3af88c69aaf883c35f8e653637249348c92cb994
Parent Commit: 96b0175
Lines Changed: +697, -702
30 Modified Paths:
/source/blender/gpu/GPU_aspect.h (+17, -17) (Diff)
/source/blender/gpu/GPU_clipping.h (+3, -3) (Diff)
/source/blender/gpu/GPU_debug.h (+7, -7) (Diff)
/source/blender/gpu/GPU_font.h (+1, -1) (Diff)
/source/blender/gpu/GPU_immediate.h (+30, -30) (Diff)
/source/blender/gpu/GPU_lighting.h (+6, -6) (Diff)
/source/blender/gpu/GPU_matrix.h (+3, -3) (Diff)
/source/blender/gpu/GPU_pixels.h (+15, -15) (Diff)
/source/blender/gpu/GPU_primitives.h (+2, -2) (Diff)
/source/blender/gpu/GPU_raster.h (+6, -6) (Diff)
/source/blender/gpu/GPU_sprite.h (+9, -9) (Diff)
/source/blender/gpu/GPU_state_latch.h (+13, -16) (Diff)
/source/blender/gpu/intern/gpu_aspect.c (+25, -21) (Diff)
/source/blender/gpu/intern/gpu_basic.c (+10, -10) (Diff)
/source/blender/gpu/intern/gpu_blender_aspect.c (+7, -7) (Diff)
/source/blender/gpu/intern/gpu_clipping.c (+7, -8) (Diff)
/source/blender/gpu/intern/gpu_common.c (+28, -28) (Diff)
/source/blender/gpu/intern/gpu_debug.c (+8, -10) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+11, -12) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+109, -110) (Diff)
/source/blender/gpu/intern/gpu_init_exit.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_lighting.c (+25, -23) (Diff)
/source/blender/gpu/intern/gpu_matrix.c (+39, -39) (Diff)
/source/blender/gpu/intern/gpu_pixels.c (+50, -50) (Diff)
/source/blender/gpu/intern/gpu_primitives.c (+192, -193) (Diff)
/source/blender/gpu/intern/gpu_primitives_inline.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_private.h (+20, -20) (Diff)
/source/blender/gpu/intern/gpu_raster.c (+40, -41) (Diff)
/source/blender/gpu/intern/gpu_sprite.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_state_latch.c (+9, -10) (Diff)
/source/blender/gpu/GPU_clipping.h (+3, -3) (Diff)
/source/blender/gpu/GPU_debug.h (+7, -7) (Diff)
/source/blender/gpu/GPU_font.h (+1, -1) (Diff)
/source/blender/gpu/GPU_immediate.h (+30, -30) (Diff)
/source/blender/gpu/GPU_lighting.h (+6, -6) (Diff)
/source/blender/gpu/GPU_matrix.h (+3, -3) (Diff)
/source/blender/gpu/GPU_pixels.h (+15, -15) (Diff)
/source/blender/gpu/GPU_primitives.h (+2, -2) (Diff)
/source/blender/gpu/GPU_raster.h (+6, -6) (Diff)
/source/blender/gpu/GPU_sprite.h (+9, -9) (Diff)
/source/blender/gpu/GPU_state_latch.h (+13, -16) (Diff)
/source/blender/gpu/intern/gpu_aspect.c (+25, -21) (Diff)
/source/blender/gpu/intern/gpu_basic.c (+10, -10) (Diff)
/source/blender/gpu/intern/gpu_blender_aspect.c (+7, -7) (Diff)
/source/blender/gpu/intern/gpu_clipping.c (+7, -8) (Diff)
/source/blender/gpu/intern/gpu_common.c (+28, -28) (Diff)
/source/blender/gpu/intern/gpu_debug.c (+8, -10) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+11, -12) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+109, -110) (Diff)
/source/blender/gpu/intern/gpu_init_exit.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_lighting.c (+25, -23) (Diff)
/source/blender/gpu/intern/gpu_matrix.c (+39, -39) (Diff)
/source/blender/gpu/intern/gpu_pixels.c (+50, -50) (Diff)
/source/blender/gpu/intern/gpu_primitives.c (+192, -193) (Diff)
/source/blender/gpu/intern/gpu_primitives_inline.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_private.h (+20, -20) (Diff)
/source/blender/gpu/intern/gpu_raster.c (+40, -41) (Diff)
/source/blender/gpu/intern/gpu_sprite.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_state_latch.c (+9, -10) (Diff)