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Git Commits -> Revision 3b03284
Revision 3b03284 by Antonis Ryakiotakis (master) June 26, 2013, 14:28 (GMT) |
Fix #35365 Texture cloning not behaving correctly in perspective view This issue was caused by doing pespective interpolation of clone uv coordinates in perspective view. To fix this we need to use perspective correction for screen coordinates, but return regular barycentric weights back for clone layer uv coordinate interpolation. |
Commit Details:
Full Hash: 3b0328436f039a2274caf9c58588b3318a0eed44
SVN Revision: 57776
Parent Commit: 4294080
Lines Changed: +41, -3
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_proj.c (+41, -3) (Diff)