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Git Commits -> Revision 3c09bd4
Revision 3c09bd4 by Tamito Kajiyama (master) January 24, 2010, 23:12 (GMT) |
Clipping of imported meshes by the near and far view planes. A straightforward clipping algorithm was implemented to eliminate vertices that are out of the interval from the near to far clipping distance defined by the active camera. Previously, objects that come behind the camera could lead to a crash. The changes in this commit is intended to address this issue. When meshes are partially clipped, new edges are added. These edges can result in visible strokes if they are within the camera view. |
Commit Details:
Full Hash: 3c09bd41fc9ef072f62f52a6661a6a41136bb421
SVN Revision: 26233
Parent Commit: 1e9ff27
Lines Changed: +231, -209