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Git Commits -> Revision 3c6709a

Revision 3c6709a by Bastien Montagne (master)
December 4, 2015, 22:49 (GMT)
Fix T37879: Default UV generation for mesh primitives.

Adds default-generated UVs to mesh primitives (cone, cylinder, icosphere, uvsphere, cube, circle, grid)
when they are added to the scene, since some of them can be pretty awkward to unwrap manually.

Original patch: Liam Mitchell (CommanderCorianderSalamander).
Main review work: Campbell Barton (campbellbarton).
Finalization, fixes and cleanup: Bastien Montagne (mont29).

Reviewers: mont29, #mesh_modeling, campbellbarton

Reviewed By: mont29, campbellbarton

Subscribers: lkruel, campbellbarton, michaelknubben, kevindietrich

Maniphest Tasks: T37879

Differential Revision: https://developer.blender.org/D481

Commit Details:

Full Hash: 3c6709a63c267dc3cb3898efd9d6466c2300876c
Parent Commit: 24be453
Lines Changed: +545, -26

6 Modified Paths:

/source/blender/bmesh/intern/bmesh_opdefines.c (+6, -0) (Diff)
/source/blender/bmesh/intern/bmesh_operators.h (+8, -0) (Diff)
/source/blender/bmesh/operators/bmo_primitive.c (+459, -10) (Diff)
/source/blender/editors/include/ED_object.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_add.c (+66, -16) (Diff)
/source/blender/editors/object/object_add.c (+5, -0) (Diff)
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