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Git Commits -> Revision 3cac11a
Revision 3cac11a by Erwin Coumans (master) October 11, 2008, 20:19 (GMT) |
Last (hopefully) soft body fixes: Enable soft body collision clusters by default. Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies) |
Commit Details:
Full Hash: 3cac11a3a2e61555c48c559f9caa61b1787e9ddb
SVN Revision: 17027
Parent Commit: b79063b
Lines Changed: +19, -5
5 Modified Paths:
/extern/bullet2/src/BulletSoftBody/btSoftBody.cpp (+9, -1) (Diff)
/extern/bullet2/src/BulletSoftBody/btSoftBody.h (+3, -1) (Diff)
/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp (+4, -1) (Diff)
/source/blender/blenkernel/intern/bullet.c (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -2) (Diff)
/extern/bullet2/src/BulletSoftBody/btSoftBody.h (+3, -1) (Diff)
/extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp (+4, -1) (Diff)
/source/blender/blenkernel/intern/bullet.c (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -2) (Diff)