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Git Commits -> Revision 3f06cab

Revision 3f06cab by Brecht Van Lommel (master)
July 29, 2010, 10:09 (GMT)
Fix #23073: glsl and 3d view background color didn't take color managment into
account yet, should now be consistent with render.

Commit Details:

Full Hash: 3f06cab75eb1203ae8f68535763cce456f52a895
SVN Revision: 30872
Parent Commit: 25762f4
Lines Changed: +258, -186

4 Modified Paths:

/source/blender/editors/space_view3d/view3d_draw.c (+14, -3) (Diff)
/source/blender/gpu/intern/gpu_material.c (+7, -0) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl (+32, -0) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl.c (+205, -183) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021